Development
Role Producer, Lead Programmer, Lead Designer
Tools Unity
Team Size 6+
Control the gravity of objects around you to uncover the secrets about your past and your powers in this virtual reality game. Throw beds, tables, and even eggs against the ceiling and walls to search for items related to your identity.
Led a team of six as a part of the Brown RISD Game Developers club to design, program, and balance a game within a four month time period.
Acted as the producer of the team, organizing everyone's tasks and keeping the design process on track. Led the design process of the game, including balancing issues and sound direction. Was the main programmer responsible for implementing the main mechanics and progression in-game.